کلاس زبان انگلیسی تیزهوشان

Think about your dreams --> Plan --> WORK HARD = Success

کلاس زبان انگلیسی تیزهوشان

Think about your dreams --> Plan --> WORK HARD = Success

نرم‌افزار آموزش زبان پایه هفتم و هشتم برای جاوا


نسخه جاوای آموزش زبان پایه هفتم و هشتم هم اکنون آماده دانلود است. دانلود کنید و از یادگیری لذت ببرید.


پایه هفتم
پایه هشتم

نظرات 1 + ارسال نظر
محمد ستاری چهارشنبه 23 اردیبهشت 1394 ساعت 21:42

سلام اقای امینی خوبین؟
اقا یه عرضی داشتم
میشه این متن رو ترجمه کنید خیلی مچکرم
The crash report folder named <date> next to game executable
We seem to be getting a few reports for this one ---
"The crash report folder named <date> next to game executable"

It appears that some external software such as various anti-virus (Avast, Kaspersky, NOD, etc) WindowBlinds or MSI Afterburner have been know to cause issues. So check if you have one of these running in the background first.


Also another user of a different Unity game experiencing the same error found this ---

Haven't had much time to look into this until now, but I managed to track down and fix the issue... was with Unity and a corrupt font, UNCL.ttf in my case. I just got downloading Wasteland 2, which uses Unity, and the beta of which I played back in June, no issues and no major changes to my system since then. Tried to boot it up, got the initial splash screens and logos, and then straight back to desktop with the same error message as AI War gave me, same folder named the date and time, and same error messages. So, I figured the issue was with Unity itself, and not just the specific game. I probably have quite a few Unity games, and now I've got some free time, I'll probably want to play some of them. Googled the main error messages, and went through some posts about others having a similar issue. Deleted the font file, and AI War and WL2 load fine now ...If you do have something similar, apparently windows likes to hide font files, even with "Hide protected system files" unchecked. Google around and there's solutions for using cmd line to make them all visible.



We'll keep this post updated with any possible solutions we find. Please feel free to post if any of these solutions work for you, or if you've found another solution, or if it's just not working...


---
:: Beam Team

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